#include "gui/objects/hud/GUIMaxSpeedExceededNotification.h"

namespace gui {

GUIMaxSpeedExceededNotification::GUIMaxSpeedExceededNotification(GUIObjectDrawer* drawer) :
GUIObject(drawer, "res/img/high-speed.bmp", BLUE) {
//	this->setTexture("res/img/high-speed.bmp", 0, 0, 0, true);
//	this->setStrech
	// TODO parametrizar.
	this->setCenter(75, 75);
}

GUIMaxSpeedExceededNotification::~GUIMaxSpeedExceededNotification() {

}

}
